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path: root/cogs/music/play.py
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import os

import discord
import mutagen

from . import play_utils
from discord.ext import commands
import logging

logger = logging.getLogger(__name__)

class Play(commands.Cog):
    def __init__(self, bot):
        self.bot = bot
        self.temp_dir = os.path.join(os.path.dirname(os.path.dirname(os.path.abspath(__file__))), "temp")

    @discord.slash_command(name="grajcuj", description="grajcujmy wszyscy!")
    async def play(
            self,
            ctx: discord.ApplicationContext,
            query: str = discord.Option(str, "co zagrać??", required=True),
            source: str = discord.Option(str, "co zagrać??", required=True, choices=["local", "soundcloud", "youtube"])

    ):
        await ctx.defer(ephemeral=True)
        if source == "local":
            candidates = await play_utils.PlayUtils(self.bot).search_local(query)
            if candidates:
                embed = discord.Embed(title="Wyniki wyszukiwania", description="Wybierz plik do odtworzenia:", color=discord.Color.blue())
                view = discord.ui.View(disable_on_timeout=True)
                for i, candidate in enumerate(candidates, start=1):
                    filename = os.path.basename(candidate)
                    metadata = None
                    if os.path.splitext(filename)[1].lower() in ['.mp3', '.wav', '.opus']:
                        metadata = mutagen.File(candidate)
                        title = metadata.get('title', None)
                    if metadata and title:
                        embed.add_field(name=f"{i}. {title}", value="\u200b", inline=False)
                    else:
                        embed.add_field(name=f"{i}. {filename}", value="\u200b", inline=False)
                    button = discord.ui.Button(label=f"Play {i}")
                    async def button_callback(interaction: discord.Interaction, candidate=candidate):
                        await ctx.interaction.delete_original_response()
                        await play_utils.PlayUtils(self.bot).play(ctx, candidate)
                    button.callback = button_callback
                    view.add_item(button)
                await ctx.respond(embed=embed, view=view, ephemeral=True)
            else:
                await ctx.respond("Nie znaleziono pliku do odtworzenia", ephemeral=True)

    @discord.slash_command(name="grajcuj_zkompresowane", description="grajcujmy wszyscy w wysokiej jakosci!")
    async def play_compressed(
            self,
            ctx: discord.ApplicationContext,
            query: str = discord.Option(str, "co zagrać??", required=True),
            source: str = discord.Option(str, "skąd zagrać??", required=True,
                                         choices=["local", "soundcloud", "youtube"])
    ):
        await ctx.defer(ephemeral=True)
        if source == "local":
            candidates = await play_utils.PlayUtils(self.bot).search_local(query)
            if candidates:
                embed = discord.Embed(title="Wyniki wyszukiwania", description="Wybierz plik do odtworzenia:",
                                      color=discord.Color.blue())
                view = discord.ui.View(disable_on_timeout=True)
                for i, candidate in enumerate(candidates, start=1):
                    filename = os.path.basename(candidate)
                    metadata = None
                    if os.path.splitext(filename)[1].lower() in ['.mp3', '.wav', '.opus']:
                        metadata = mutagen.File(candidate)
                        title = metadata.get('title', None)
                    if metadata and title:
                        embed.add_field(name=f"{i}. {title}", value="\u200b", inline=False)
                    else:
                        embed.add_field(name=f"{i}. {filename}", value="\u200b", inline=False)
                    button = discord.ui.Button(label=f"Play {i}")

                    async def button_callback(interaction: discord.Interaction, candidate=candidate):
                        await interaction.response.defer(ephemeral=True)
                        try:
                            await ctx.interaction.delete_original_response()
                            # Compress the file before playing
                            compressed_path = await play_utils.PlayUtils(self.bot).compress(ctx, candidate)
                            if compressed_path:
                                try:
                                    await play_utils.PlayUtils(self.bot).play(ctx, compressed_path, delete_after_play=True)
                                except Exception as e:
                                    # Clean up the compressed file if play fails
                                    if os.path.exists(compressed_path):
                                        try:
                                            os.remove(compressed_path)
                                            logger.info(f"Cleaned up temporary file after play error: {compressed_path}")
                                        except Exception as cleanup_error:
                                            logger.error(f"Error cleaning up file {compressed_path}: {str(cleanup_error)}")
                                    raise e
                        except Exception as e:
                            logger.error(f"Error in play_compressed: {str(e)}", exc_info=True)
                            await ctx.respond(f"Error playing compressed file: {str(e)}", ephemeral=True)

                    button.callback = button_callback
                    view.add_item(button)
                await ctx.respond(embed=embed, view=view, ephemeral=True)
            else:
                await ctx.respond("Nie znaleziono pliku do odtworzenia", ephemeral=True)
        else:
            # For YouTube/SoundCloud
            try:
                url, title = await play_utils.PlayUtils(self.bot).get_url(ctx, query)
                if not url:
                    return

                filename = await play_utils.PlayUtils(self.bot).download(ctx, url)
                if not filename:
                    return

                # Compress the downloaded file
                compressed_filename = await play_utils.PlayUtils(self.bot).compress(ctx, filename)
                if compressed_filename:
                    await play_utils.PlayUtils(self.bot).play(ctx, compressed_filename, title)
            except Exception as e:
                logger.error(f"Error in play_compressed: {str(e)}")
                await ctx.respond(f"Error: {str(e)}", ephemeral=True)

    @discord.slash_command(name="grajcuj_plik", description="grajcuj plik")
    async def play_file(self, ctx: discord.ApplicationContext, attachment: discord.Attachment = discord.Option(discord.Attachment, "co zagrać??", required=True)):
        await ctx.defer()
        file_path = os.path.join(self.temp_dir, attachment.filename)
        await attachment.save(file_path)
        await play_utils.PlayUtils(self.bot).play(ctx, file_path)

def setup(bot):
    bot.add_cog(Play(bot))