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use crate::audio::AudioEngine;
use crate::config::Config;
use crate::notification;
use crate::queue::{Queue, ShuffleMode, Track};
use std::io::{Read, Write};
use std::os::unix::net::{UnixListener, UnixStream};
use std::path::{Path, PathBuf};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::thread;
use std::time::Duration;

pub fn start_daemon() -> Result<(), Box<dyn std::error::Error>> {
    let config = Config::load()?;
    let socket_path = Config::get_socket_path();
    let pid_path = get_pid_path(&config);

    // Check if daemon is already running
    if let Ok(pid) = check_running_daemon(&pid_path) {
        return Err(format!("Daemon already running with PID {}", pid).into());
    }

    // Clean up stale socket file if it exists
    if socket_path.exists() {
        std::fs::remove_file(&socket_path).ok();
    }

    // Create runtime directory
    if let Some(parent) = socket_path.parent() {
        std::fs::create_dir_all(parent)?;
    }
    if let Some(parent) = pid_path.parent() {
        std::fs::create_dir_all(parent)?;
    }

    // Write PID file
    let pid = std::process::id();
    std::fs::write(&pid_path, pid.to_string())?;
    println!("Daemon started with PID {}", pid);

    // Shared shutdown flag - can be triggered by signal or command
    let shutdown_flag = Arc::new(AtomicBool::new(false));
    let shutdown_flag_signal = Arc::clone(&shutdown_flag);

    // Handle SIGTERM and SIGINT
    ctrlc::set_handler(move || {
        println!("Received shutdown signal");
        shutdown_flag_signal.store(true, Ordering::SeqCst);
    })?;

    let listener = UnixListener::bind(&socket_path)?;
    println!("Listening on {:?}", socket_path);

    let audio_engine = Arc::new(AudioEngine::new());
    let queue = Arc::new(Mutex::new(Queue::new()));

    // Load and apply saved settings
    if let Some(vol) = config.volume {
        audio_engine.set_volume(vol as f32 / 100.0);
    }
    if let Some(ref shuffle_str) = config.shuffle
        && let Ok(mut q) = queue.lock()
    {
        match shuffle_str.as_str() {
            "on" | "all" => q.set_shuffle(ShuffleMode::All),
            "album" => q.set_shuffle(ShuffleMode::Album),
            _ => {}
        }
    }

    // Save full config
    config.save()?;

    // Accept connections until shutdown
    listener.set_nonblocking(true)?;
    // Helper: poll until a specific track actually starts playing or timeout
    fn wait_for_start(audio: &AudioEngine, target: &PathBuf, timeout_ms: u64) -> bool {
        use std::time::{Duration, Instant};
        let start = Instant::now();
        while start.elapsed() < Duration::from_millis(timeout_ms) {
            if audio.is_playing()
                && let Some(cur) = audio.current_track()
                && &cur == target
            {
                return true;
            }
            std::thread::sleep(Duration::from_millis(10));
        }
        false
    }
    loop {
        // Check for shutdown signal
        if shutdown_flag.load(Ordering::SeqCst) {
            break;
        }

        // Check if track ended and play next (robust with startup feedback)
        if audio_engine.poll_track_ended()
            && let Ok(mut q) = queue.lock()
        {
            let original_position = q.position();
            let mut started = false;
            let mut had_next = false;
            let max_trials = 4usize;
            for _ in 0..max_trials {
                if let Some(next_track) = q.next() {
                    had_next = true;
                    audio_engine.play(next_track.clone());
                    if wait_for_start(&audio_engine, &next_track, 500) {
                        started = true;
                        let fmt = Config::load().ok().and_then(|c| c.display_format.clone());
                        notification::notify_track(&Track::from_path(next_track), fmt.as_deref());
                        break;
                    }
                } else {
                    break;
                }
            }
            if !started {
                q.set_position(original_position);
                audio_engine.stop();
                if had_next {
                    notification::notify_error("Playback failed");
                } else {
                    notification::notify_queue_ended();
                }
            }
        }

        match listener.accept() {
            Ok((stream, _)) => {
                let audio_clone = Arc::clone(&audio_engine);
                let shutdown_flag_clone = Arc::clone(&shutdown_flag);
                let queue_clone = Arc::clone(&queue);
                thread::spawn(move || {
                    handle_client(stream, audio_clone, shutdown_flag_clone, queue_clone);
                });
            }
            Err(ref e) if e.kind() == std::io::ErrorKind::WouldBlock => {
                thread::sleep(Duration::from_millis(50));
                continue;
            }
            Err(e) => eprintln!("Connection failed: {}", e),
        }

        thread::sleep(Duration::from_millis(50));
    }

    // Cleanup
    cleanup_daemon(&socket_path, &pid_path);
    println!("Daemon stopped");
    Ok(())
}

pub fn stop_daemon() -> Result<(), Box<dyn std::error::Error>> {
    let config = Config::load()?;
    let pid_path = get_pid_path(&config);

    match check_running_daemon(&pid_path) {
        Ok(pid) => {
            // Try to send stop command first for graceful shutdown
            if let Ok(()) = send_command_raw("stop_daemon".to_string()) {
                // Wait for daemon to stop
                for _ in 0..50 {
                    thread::sleep(Duration::from_millis(100));
                    if !is_process_running(pid) {
                        break;
                    }
                }
            }

            // Force kill if still running
            if is_process_running(pid) {
                unsafe {
                    libc::kill(pid as i32, libc::SIGTERM);
                }
                thread::sleep(Duration::from_millis(500));

                // Force kill if still alive
                if is_process_running(pid) {
                    unsafe {
                        libc::kill(pid as i32, libc::SIGKILL);
                    }
                }
            }

            // Clean up files
            let socket_path = Config::get_socket_path();
            std::fs::remove_file(&socket_path).ok();
            std::fs::remove_file(&pid_path).ok();

            println!("Daemon stopped");
            Ok(())
        }
        Err(e) => Err(format!("Daemon not running: {}", e).into()),
    }
}

pub fn restart_daemon() -> Result<(), Box<dyn std::error::Error>> {
    // Stop existing daemon
    if let Ok(()) = stop_daemon() {
        // Wait a bit for cleanup
        thread::sleep(Duration::from_millis(500));
    }

    // Start new daemon in background
    let current_exe = std::env::current_exe()?;
    std::process::Command::new(current_exe)
        .arg("start-daemon")
        .spawn()?;

    println!("Daemon restarted");
    Ok(())
}

pub fn send_command(cmd: String) -> Result<(), Box<dyn std::error::Error>> {
    send_command_raw(cmd)?;
    Ok(())
}

fn send_command_raw(cmd: String) -> Result<(), Box<dyn std::error::Error>> {
    let socket_path = Config::get_socket_path();

    let mut stream = UnixStream::connect(socket_path)?;
    stream.write_all(cmd.as_bytes())?;

    let mut response = String::new();
    stream.read_to_string(&mut response)?;
    print!("{}", response);

    Ok(())
}

fn handle_client(
    mut stream: UnixStream,
    audio: Arc<AudioEngine>,
    shutdown_flag: Arc<AtomicBool>,
    queue: Arc<Mutex<Queue>>,
) {
    let mut buffer = [0; 1024];
    if let Ok(size) = stream.read(&mut buffer) {
        let cmd = String::from_utf8_lossy(&buffer[..size]);
        let response = process_command(cmd.trim(), &audio, &shutdown_flag, &queue);
        let _ = stream.write_all(response.as_bytes());
    }
}

fn process_command(
    cmd: &str,
    audio: &AudioEngine,
    shutdown_flag: &Arc<AtomicBool>,
    queue: &Arc<Mutex<Queue>>,
) -> String {
    match cmd {
        "status" => {
            if audio.is_playing() {
                if let Some(track_path) = audio.current_track() {
                    let track = Track::from_path(track_path);
                    let fmt = Config::load().ok().and_then(|c| c.display_format.clone());
                    let track_str = match fmt.as_deref() {
                        Some(f) => track.format(f),
                        None => track.display_string(0, 1),
                    };
                    format!("Playing\nTrack: {}\n", track_str)
                } else {
                    "Playing\n".to_string()
                }
            } else {
                "Stopped\n".to_string()
            }
        }
        "pause" => {
            audio.pause();
            notification::notify_change("Paused");
            "Paused\n".to_string()
        }
        "resume" => {
            audio.resume();
            notification::notify_change("Resumed");
            "Resumed\n".to_string()
        }
        "toggle" => {
            if audio.is_playing() {
                audio.pause();
                notification::notify_change("Paused");
                "Paused\n".to_string()
            } else {
                audio.resume();
                notification::notify_change("Resumed");
                "Resumed\n".to_string()
            }
        }
        "stop" => {
            audio.stop();
            if let Ok(mut q) = queue.lock() {
                q.clear();
            }
            notification::notify_change("Stopped");
            "Stopped\n".to_string()
        }
        "stop_daemon" => {
            // Signal the daemon to shut down
            shutdown_flag.store(true, Ordering::SeqCst);
            "Shutting down\n".to_string()
        }
        "next" => {
            if let Ok(mut q) = queue.lock() {
                if let Some(next_track) = q.next() {
                    audio.play(next_track.clone());
                    let fmt = Config::load().ok().and_then(|c| c.display_format.clone());
                    notification::notify_track(
                        &Track::from_path(next_track.clone()),
                        fmt.as_deref(),
                    );
                    "Playing next track\n".to_string()
                } else {
                    audio.stop();
                    notification::notify_queue_ended();
                    "Queue empty, stopped\n".to_string()
                }
            } else {
                "Error accessing queue\n".to_string()
            }
        }
        "previous" => {
            if let Ok(mut q) = queue.lock() {
                if let Some(prev_track) = q.previous() {
                    audio.play(prev_track.clone());
                    let fmt = Config::load().ok().and_then(|c| c.display_format.clone());
                    notification::notify_track(
                        &Track::from_path(prev_track.clone()),
                        fmt.as_deref(),
                    );
                    "Playing previous track\n".to_string()
                } else {
                    "No previous track\n".to_string()
                }
            } else {
                "Error accessing queue\n".to_string()
            }
        }
        "shuffle" => {
            if let Ok(q) = queue.lock() {
                match q.shuffle_mode() {
                    ShuffleMode::None => "Shuffle: off\n".to_string(),
                    ShuffleMode::All => "Shuffle: on (all)\n".to_string(),
                    ShuffleMode::Album => "Shuffle: on (album)\n".to_string(),
                }
            } else {
                "Error accessing queue\n".to_string()
            }
        }
        _ if cmd.starts_with("shuffle ") => {
            let mode_str = cmd[8..].trim();
            if let Ok(mut q) = queue.lock() {
                let result = if mode_str == "on" || mode_str == "all" {
                    q.set_shuffle(ShuffleMode::All);
                    "Shuffle: on (all)\n".to_string()
                } else if mode_str == "album" {
                    q.set_shuffle(ShuffleMode::Album);
                    "Shuffle: on (album)\n".to_string()
                } else if mode_str == "off" || mode_str == "none" {
                    q.set_shuffle(ShuffleMode::None);
                    "Shuffle: off\n".to_string()
                } else {
                    "Usage: shuffle [on|off|album]\n".to_string()
                };
                // Save to config
                if let Ok(mut config) = Config::load() {
                    if mode_str == "off" || mode_str == "none" {
                        config.shuffle = None;
                    } else {
                        config.shuffle = Some(mode_str.to_string());
                    }
                    let _ = config.save();
                }
                result
            } else {
                "Error accessing queue\n".to_string()
            }
        }
        _ if cmd.starts_with("play ") => {
            let rest = &cmd[5..].trim();
            let (position, path_str): (&str, &str) = if let Some((pos, p)) = rest.split_once(' ') {
                if pos == "now" || pos == "next" || pos == "last" {
                    (pos, p)
                } else {
                    ("last", rest)
                }
            } else {
                ("last", rest)
            };
            let path_str = if path_str.starts_with("~/") {
                std::env::var("HOME")
                    .map(|h| path_str.replacen("~", &h, 1))
                    .unwrap_or_else(|_| path_str.to_string())
            } else {
                path_str.to_string()
            };

            if path_str.is_empty() {
                return "Usage: play [now|next|last] <path>\n".to_string();
            }

            let path = std::path::PathBuf::from(path_str.clone());
            if path.is_file() {
                if let Ok(mut q) = queue.lock() {
                    let was_empty = q.is_empty();
                    match position {
                        "now" => {
                            q.insert_after_current(path.clone());
                            if !was_empty {
                                let new_pos = q.position() + 1;
                                q.set_position(new_pos);
                            }
                            if let Some(track) = q.track_at(q.position()) {
                                audio.play(track.path.clone());
                                let fmt =
                                    Config::load().ok().and_then(|c| c.display_format.clone());
                                notification::notify_track(track, fmt.as_deref());
                            }
                            format!("Playing now: {}\n", path_str)
                        }
                        "next" => {
                            q.insert_after_current(path.clone());
                            format!("Queued next: {}\n", path_str)
                        }
                        _ => {
                            let was_empty = q.is_empty();
                            let was_playing = audio.is_playing();
                            q.add_track(path.clone());
                            if was_empty && !was_playing {
                                let track = Track::from_path(path.clone());
                                audio.play(path);
                                let fmt =
                                    Config::load().ok().and_then(|c| c.display_format.clone());
                                notification::notify_track(&track, fmt.as_deref());
                                format!("Playing: {}\n", path_str)
                            } else {
                                format!("Queued: {}\n", path_str)
                            }
                        }
                    }
                } else {
                    "Error accessing queue\n".to_string()
                }
            } else if path.is_dir() {
                match find_audio_in_dir(&path) {
                    Some(files) if !files.is_empty() => {
                        if let Ok(mut q) = queue.lock() {
                            let was_empty = q.is_empty();
                            match position {
                                "now" => {
                                    for file in files.iter().rev() {
                                        q.insert_after_current(file.clone());
                                    }
                                    if !was_empty {
                                        let new_pos = q.position() + 1;
                                        q.set_position(new_pos);
                                    }
                                    if let Some(track) = q.track_at(q.position()) {
                                        audio.play(track.path.clone());
                                        let fmt = Config::load()
                                            .ok()
                                            .and_then(|c| c.display_format.clone());
                                        notification::notify_track(track, fmt.as_deref());
                                    }
                                    format!(
                                        "Playing now: {} tracks from {}\n",
                                        files.len(),
                                        path_str
                                    )
                                }
                                "next" => {
                                    for file in files.iter().rev() {
                                        q.insert_after_current(file.clone());
                                    }
                                    format!(
                                        "Queued next: {} tracks from {}\n",
                                        files.len(),
                                        path_str
                                    )
                                }
                                _ => {
                                    let was_playing = audio.is_playing();
                                    for file in &files {
                                        q.add_track(file.clone());
                                    }
                                    if was_empty
                                        && !was_playing
                                        && let Some(track) = q.current()
                                    {
                                        audio.play(track.path.clone());
                                        let fmt = Config::load()
                                            .ok()
                                            .and_then(|c| c.display_format.clone());
                                        notification::notify_track(track, fmt.as_deref());
                                    }
                                    format!("Queued {} tracks from: {}\n", files.len(), path_str)
                                }
                            }
                        } else {
                            "Error accessing queue\n".to_string()
                        }
                    }
                    _ => format!("Error: No audio files found in '{}'\n", path_str),
                }
            } else {
                format!("File not found: {}\n", path_str)
            }
        }
        _ if cmd == "volume" => {
            let vol = audio.get_volume();
            format!("Volume: {}\n", vol)
        }
        _ if cmd.starts_with("volume ") => {
            if let Ok(level) = cmd[7..].trim().parse::<u8>() {
                audio.set_volume(level as f32 / 100.0);
                // Save to config
                if let Ok(mut config) = Config::load() {
                    config.volume = Some(level);
                    let _ = config.save();
                }
                format!("Volume set to {}\n", level)
            } else {
                "Usage: volume <0-100>\n".to_string()
            }
        }
        _ if cmd.starts_with("queue") => {
            if let Ok(q) = queue.lock() {
                if q.is_empty() {
                    "Queue is empty\n".to_string()
                } else {
                    let mut output = String::new();
                    let current_position = q.position();
                    let playing_track_idx = match q.shuffle_mode() {
                        ShuffleMode::None => current_position,
                        _ => q
                            .shuffled_indices()
                            .get(current_position)
                            .copied()
                            .unwrap_or(0),
                    };
                    let indices: Vec<usize> = if *q.shuffle_mode() == ShuffleMode::None {
                        (0..q.len()).collect()
                    } else {
                        q.shuffled_indices().to_vec()
                    };
                    let is_playing = audio.is_playing();
                    let fmt = Config::load().ok().and_then(|c| c.display_format.clone());
                    for (display_idx, &track_idx) in indices.iter().enumerate() {
                        if let Some(track) = q.track_at(track_idx) {
                            let track_str = match fmt.as_deref() {
                                Some(f) => track.format(f),
                                None => track.display_string(display_idx, q.len()),
                            };
                            if track_idx == playing_track_idx && is_playing {
                                output.push_str(&format!("> {} (playing)\n", track_str));
                            } else if track_idx == playing_track_idx && !is_playing {
                                output.push_str(&format!("> {} (paused)\n", track_str));
                            } else {
                                output.push_str(&format!("  {}\n", track_str));
                            }
                        }
                    }
                    // Always return full output - client can pipe to pager if needed
                    output
                }
            } else {
                "Error accessing queue\n".to_string()
            }
        }
        _ => "Unknown command\n".to_string(),
    }
}

fn find_audio_in_dir(dir: &Path) -> Option<Vec<std::path::PathBuf>> {
    use std::ffi::OsStr;

    let mut results = Vec::new();

    if let Ok(entries) = std::fs::read_dir(dir) {
        let mut entries: Vec<_> = entries.filter_map(|e| e.ok()).collect();
        entries.sort_by_key(|e| e.file_name());

        for entry in entries {
            let path = entry.path();
            if path.is_file() {
                if let Some(ext) = path.extension().and_then(OsStr::to_str)
                    && matches!(
                        ext.to_lowercase().as_str(),
                        "mp3" | "flac" | "ogg" | "m4a" | "wav" | "opus"
                    )
                {
                    results.push(path);
                }
            } else if path.is_dir()
                && let Some(mut found) = find_audio_in_dir(&path)
            {
                results.append(&mut found);
            }
        }
    }

    if results.is_empty() {
        None
    } else {
        Some(results)
    }
}

/// Get the PID file path for the daemon
fn get_pid_path(_config: &Config) -> std::path::PathBuf {
    let runtime_dir = std::env::var("XDG_RUNTIME_DIR")
        .map(std::path::PathBuf::from)
        .unwrap_or_else(|_| std::path::PathBuf::from("/tmp"));
    runtime_dir.join("rsplayer").join("rsplayer.pid")
}

/// Check if a process with the given PID is running
fn is_process_running(pid: u32) -> bool {
    unsafe {
        // send signal 0 to check if process exists
        libc::kill(pid as i32, 0) == 0
    }
}

/// Check if daemon is running by reading PID file
fn check_running_daemon(pid_path: &std::path::Path) -> Result<u32, Box<dyn std::error::Error>> {
    if !pid_path.exists() {
        return Err("PID file not found".into());
    }

    let contents = std::fs::read_to_string(pid_path)?;
    let pid = contents.trim().parse::<u32>()?;

    if is_process_running(pid) {
        Ok(pid)
    } else {
        // Stale PID file, clean it up
        std::fs::remove_file(pid_path).ok();
        Err("Stale PID file, daemon not running".into())
    }
}

/// Clean up daemon resources (socket and PID file)
fn cleanup_daemon(socket_path: &std::path::Path, pid_path: &std::path::Path) {
    std::fs::remove_file(socket_path).ok();
    std::fs::remove_file(pid_path).ok();
}