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/// PS/2 keyboard driver — polling, scancode set 1, US QWERTY layout.
// Port addresses
const DATA_PORT: u16 = 0x60;
const STATUS_PORT: u16 = 0x64;
// Status register bits
const STAT_OUTPUT_FULL: u8 = 0x01;
// Modifier bit constants
const MOD_LSHIFT: u8 = 0x01;
const MOD_RSHIFT: u8 = 0x02;
const MOD_LCTRL: u8 = 0x04;
const MOD_RCTRL: u8 = 0x08;
const MOD_LALT: u8 = 0x10;
const MOD_RALT: u8 = 0x20;
const MOD_CAPS: u8 = 0x40;
/// A decoded key event.
pub enum KeyEvent {
Char(char),
Enter,
Backspace,
Tab,
Escape,
ArrowUp,
ArrowDown,
ArrowLeft,
ArrowRight,
Home,
End,
PageUp,
PageDown,
Delete,
F(u8),
Unknown(u8),
}
// ----- scancode-set-1 translation tables (US QWERTY) -----
/// Normal (unshifted) scancode → ASCII mapping. 0 = unmapped.
static SCAN_NORMAL: [u8; 128] = {
let mut t = [0u8; 128];
t[0x02] = b'1';
t[0x03] = b'2';
t[0x04] = b'3';
t[0x05] = b'4';
t[0x06] = b'5';
t[0x07] = b'6';
t[0x08] = b'7';
t[0x09] = b'8';
t[0x0A] = b'9';
t[0x0B] = b'0';
t[0x0C] = b'-';
t[0x0D] = b'=';
t[0x10] = b'q';
t[0x11] = b'w';
t[0x12] = b'e';
t[0x13] = b'r';
t[0x14] = b't';
t[0x15] = b'y';
t[0x16] = b'u';
t[0x17] = b'i';
t[0x18] = b'o';
t[0x19] = b'p';
t[0x1A] = b'[';
t[0x1B] = b']';
t[0x1E] = b'a';
t[0x1F] = b's';
t[0x20] = b'd';
t[0x21] = b'f';
t[0x22] = b'g';
t[0x23] = b'h';
t[0x24] = b'j';
t[0x25] = b'k';
t[0x26] = b'l';
t[0x27] = b';';
t[0x28] = b'\'';
t[0x29] = b'`';
t[0x2B] = b'\\';
t[0x2C] = b'z';
t[0x2D] = b'x';
t[0x2E] = b'c';
t[0x2F] = b'v';
t[0x30] = b'b';
t[0x31] = b'n';
t[0x32] = b'm';
t[0x33] = b',';
t[0x34] = b'.';
t[0x35] = b'/';
t[0x37] = b'*';
t[0x39] = b' ';
t
};
/// Shifted scancode → ASCII.
static SCAN_SHIFT: [u8; 128] = {
let mut t = [0u8; 128];
t[0x02] = b'!';
t[0x03] = b'@';
t[0x04] = b'#';
t[0x05] = b'$';
t[0x06] = b'%';
t[0x07] = b'^';
t[0x08] = b'&';
t[0x09] = b'*';
t[0x0A] = b'(';
t[0x0B] = b')';
t[0x0C] = b'_';
t[0x0D] = b'+';
t[0x10] = b'Q';
t[0x11] = b'W';
t[0x12] = b'E';
t[0x13] = b'R';
t[0x14] = b'T';
t[0x15] = b'Y';
t[0x16] = b'U';
t[0x17] = b'I';
t[0x18] = b'O';
t[0x19] = b'P';
t[0x1A] = b'{';
t[0x1B] = b'}';
t[0x1E] = b'A';
t[0x1F] = b'S';
t[0x20] = b'D';
t[0x21] = b'F';
t[0x22] = b'G';
t[0x23] = b'H';
t[0x24] = b'J';
t[0x25] = b'K';
t[0x26] = b'L';
t[0x27] = b':';
t[0x28] = b'"';
t[0x29] = b'~';
t[0x2B] = b'|';
t[0x2C] = b'Z';
t[0x2D] = b'X';
t[0x2E] = b'C';
t[0x2F] = b'V';
t[0x30] = b'B';
t[0x31] = b'N';
t[0x32] = b'M';
t[0x33] = b'<';
t[0x34] = b'>';
t[0x35] = b'?';
t[0x37] = b'*';
t[0x39] = b' ';
t
};
/// Internal keyboard state
struct KbdState {
modifiers: u8,
got_e0: bool,
}
static mut KBD: KbdState = KbdState {
modifiers: 0,
got_e0: false,
};
/// Initialise the PS/2 port for the keyboard — just drain stale bytes.
pub fn init() {
drain_input();
}
fn drain_input() {
unsafe {
loop {
let status: u8;
core::arch::asm!("in al, dx", out("al") status, in("dx") STATUS_PORT,
options(nostack, preserves_flags));
if status & STAT_OUTPUT_FULL == 0 {
break;
}
let _data: u8;
core::arch::asm!("in al, dx", out("al") _data, in("dx") DATA_PORT,
options(nostack, preserves_flags));
}
}
}
/// Poll for a key event. Blocks until a key is pressed.
pub fn poll_key() -> KeyEvent {
loop {
let byte = read_data();
if let Some(ev) = process_byte(byte) {
return ev;
}
}
}
/// Non-blocking poll.
pub fn try_poll_key() -> Option<KeyEvent> {
unsafe {
let status: u8;
core::arch::asm!("in al, dx", out("al") status, in("dx") STATUS_PORT,
options(nostack, preserves_flags));
if status & STAT_OUTPUT_FULL == 0 {
return None;
}
let data: u8;
core::arch::asm!("in al, dx", out("al") data, in("dx") DATA_PORT,
options(nostack, preserves_flags));
process_byte(data)
}
}
/// Read a byte from the keyboard data port (blocking).
fn read_data() -> u8 {
unsafe {
loop {
let status: u8;
core::arch::asm!("in al, dx", out("al") status, in("dx") STATUS_PORT,
options(nostack, preserves_flags));
if status & STAT_OUTPUT_FULL != 0 {
let data: u8;
core::arch::asm!("in al, dx", out("al") data, in("dx") DATA_PORT,
options(nostack, preserves_flags));
return data;
}
}
}
}
/// Process a single scancode byte. Returns Some(KeyEvent) when a visible
/// event happens; returns None for modifier changes, releases, and prefixes.
fn process_byte(byte: u8) -> Option<KeyEvent> {
let state = unsafe { &mut KBD };
if byte == 0xE0 {
state.got_e0 = true;
return None;
}
if state.got_e0 {
state.got_e0 = false;
return process_e0(byte);
}
// Break code (key release) — bit 7 set
if byte & 0x80 != 0 {
update_modifiers(byte & 0x7F, false, false);
return None;
}
// Make code (key press)
update_modifiers(byte, true, false);
match byte {
0x01 => Some(KeyEvent::Escape),
0x0E => Some(KeyEvent::Backspace),
0x0F => Some(KeyEvent::Tab),
0x1C => Some(KeyEvent::Enter),
0x37 => Some(KeyEvent::Char('*')),
0x3B..=0x44 => Some(KeyEvent::F(byte - 0x3B + 1)),
_ => {
let shifted = (state.modifiers & (MOD_LSHIFT | MOD_RSHIFT)) != 0;
// CapsLock inverts case for letters
let caps = state.modifiers & MOD_CAPS != 0;
let table = if shifted { SCAN_SHIFT } else { SCAN_NORMAL };
let mut ch = table[byte as usize];
// Handle CapsLock for letters
if caps && ch.is_ascii_alphabetic() {
// Swap case: if table gives lowercase, make uppercase; etc.
// Since normal table has lowercase, shift table has uppercase:
ch = if shifted {
ch.to_ascii_lowercase()
} else {
ch.to_ascii_uppercase()
};
}
if ch != 0 {
Some(KeyEvent::Char(ch as char))
} else {
Some(KeyEvent::Unknown(byte))
}
}
}
}
/// Process an E0-prefixed scancode.
fn process_e0(byte: u8) -> Option<KeyEvent> {
if byte & 0x80 != 0 {
update_modifiers(byte & 0x7F, false, true);
return None;
}
update_modifiers(byte, true, true);
match byte {
0x48 => Some(KeyEvent::ArrowUp),
0x50 => Some(KeyEvent::ArrowDown),
0x4B => Some(KeyEvent::ArrowLeft),
0x4D => Some(KeyEvent::ArrowRight),
0x47 => Some(KeyEvent::Home),
0x4F => Some(KeyEvent::End),
0x49 => Some(KeyEvent::PageUp),
0x51 => Some(KeyEvent::PageDown),
0x53 => Some(KeyEvent::Delete),
0x35 => Some(KeyEvent::Char('/')),
_ => Some(KeyEvent::Unknown(byte)),
}
}
fn update_modifiers(scancode: u8, pressed: bool, e0: bool) {
let state = unsafe { &mut KBD };
match (scancode, e0) {
(0x2A, false) => set_mod(state, MOD_LSHIFT, pressed),
(0x36, false) => set_mod(state, MOD_RSHIFT, pressed),
(0x1D, false) => set_mod(state, MOD_LCTRL, pressed),
(0x1D, true) => set_mod(state, MOD_RCTRL, pressed),
(0x38, false) => set_mod(state, MOD_LALT, pressed),
(0x38, true) => set_mod(state, MOD_RALT, pressed),
(0x3A, false) => {
if pressed {
state.modifiers ^= MOD_CAPS;
}
}
_ => {}
}
}
fn set_mod(state: &mut KbdState, bit: u8, pressed: bool) {
if pressed {
state.modifiers |= bit;
} else {
state.modifiers &= !bit;
}
}
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