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|
//! Minimal ANSI terminal emulator over the GOP framebuffer.
//!
//! `vt` owns the text screen: a cell grid (char + fg/bg colour), a logical
//! cursor, scrolling, and a small CSI parser. It renders to the framebuffer
//! through `gop`, blitting only cells whose content changed since the last
//! flush.
//!
//! This is the kernel's "terminal". Plain text (shell output, typed echo)
//! flows through here in *ground* state; full-screen apps (rsdosedit) write
//! ANSI escape sequences that the CSI parser interprets — cursor addressing,
//! erase, 16-colour SGR, cursor show/hide.
//!
//! Known perf note: scrolling shifts the whole framebuffer one row up (a
//! ~3 MB copy at 1024×768), which dominates under QEMU without KVM. A ring
//! buffer / deferred-pan approach is the future optimisation; the cell grid
//! itself never re-rasterises on scroll — only the exposed bottom row is
//! blitted.
use crate::gop;
use alloc::boxed::Box;
use alloc::vec;
use alloc::vec::Vec;
/// Standard VGA 16-colour palette (r, g, b).
pub const PALETTE: [(u8, u8, u8); 16] = [
(0, 0, 0),
(0, 0, 170),
(0, 170, 0),
(0, 170, 170),
(170, 0, 0),
(170, 0, 170),
(170, 85, 0),
(170, 170, 170),
(85, 85, 85),
(85, 85, 255),
(85, 255, 85),
(85, 255, 255),
(255, 85, 85),
(255, 85, 255),
(255, 255, 85),
(255, 255, 255),
];
#[derive(Clone, Copy, PartialEq, Eq)]
struct Cell {
ch: u16,
fg: u8,
bg: u8,
}
const BLANK: Cell = Cell {
ch: 32,
fg: 7,
bg: 0,
};
// ---- screen state ----------------------------------------------------------
static mut CELLS: *mut Vec<Cell> = core::ptr::null_mut();
/// What is currently on the physical framebuffer (used to diff blits).
static mut RENDERED: *mut Vec<Cell> = core::ptr::null_mut();
static mut ROWS: usize = 0;
static mut COLS: usize = 0;
// ---- cursor ----------------------------------------------------------------
static mut CURSOR_R: usize = 0;
static mut CURSOR_C: usize = 0;
static mut LAST_CURSOR: (usize, usize) = (0, 0);
static mut CURSOR_VISIBLE: bool = true;
// ---- SGR state -------------------------------------------------------------
static mut SGR_FG: u8 = 7;
static mut SGR_BG: u8 = 0;
// ---- ANSI parser state -----------------------------------------------------
#[derive(Clone, Copy, PartialEq, Eq)]
enum Parser {
Ground,
Escape,
Csi,
}
static mut PARSER: Parser = Parser::Ground;
static mut PRIVATE: bool = false;
static mut PARAMS: [usize; 4] = [0; 4];
static mut NPARAMS: usize = 0;
static mut CUR: usize = 0;
// ---------------------------------------------------------------------------
// init / dimensions
// ---------------------------------------------------------------------------
/// Allocate the cell grid. Call once after `gop::init()`.
pub fn init() {
let (cols, rows) = gop::dims();
unsafe {
ROWS = rows;
COLS = cols;
CELLS = Box::into_raw(Box::new(vec![BLANK; rows * cols]));
RENDERED = Box::into_raw(Box::new(vec![BLANK; rows * cols]));
CURSOR_R = 0;
CURSOR_C = 0;
LAST_CURSOR = (0, 0);
CURSOR_VISIBLE = true;
SGR_FG = 7;
SGR_BG = 0;
PARSER = Parser::Ground;
NPARAMS = 0;
PRIVATE = false;
}
}
/// (rows, cols) — matches the editor's expected (rows, cols) ordering.
pub fn size() -> (usize, usize) {
unsafe { (ROWS, COLS) }
}
pub fn set_cursor_visible(v: bool) {
unsafe {
CURSOR_VISIBLE = v;
}
flush();
}
// ---------------------------------------------------------------------------
// cell access
// ---------------------------------------------------------------------------
fn idx(r: usize, c: usize) -> usize {
r * unsafe { COLS } + c
}
fn cells() -> &'static mut Vec<Cell> {
unsafe { &mut *CELLS }
}
fn rendered_cells() -> &'static mut Vec<Cell> {
unsafe { &mut *RENDERED }
}
fn cell(r: usize, c: usize) -> &'static mut Cell {
&mut cells()[idx(r, c)]
}
fn rendered(r: usize, c: usize) -> &'static mut Cell {
&mut rendered_cells()[idx(r, c)]
}
fn put_cell(r: usize, c: usize, ch: u16) {
let cell = cell(r, c);
cell.ch = ch;
cell.fg = unsafe { SGR_FG };
cell.bg = unsafe { SGR_BG };
}
// ---------------------------------------------------------------------------
// writing — the ANSI state machine
// ---------------------------------------------------------------------------
/// Feed one byte through the terminal state machine.
fn put_byte(b: u8) {
unsafe {
match PARSER {
Parser::Ground => match b {
0x1b => PARSER = Parser::Escape,
0x0d => CURSOR_C = 0,
0x0a => newline(),
0x08 => {
// Backspace: move cursor back and erase.
if CURSOR_C > 0 {
CURSOR_C -= 1;
} else if CURSOR_R > 0 {
CURSOR_R -= 1;
CURSOR_C = COLS - 1;
} else {
return;
}
let c = cell(CURSOR_R, CURSOR_C);
*c = BLANK;
}
0x09 => {
let n = 8 - (CURSOR_C % 8);
CURSOR_C = (CURSOR_C + n).min(COLS - 1);
}
0x00..=0x1f => {} // other control chars: ignored
_ => put_printable(b as u16),
},
Parser::Escape => match b {
b'[' => {
PRIVATE = false;
NPARAMS = 0;
CUR = 0;
PARSER = Parser::Csi;
}
_ => PARSER = Parser::Ground, // unsupported escape — drop
},
Parser::Csi => match b {
b'?' => PRIVATE = true,
b'0'..=b'9' => {
CUR = CUR.saturating_mul(10).saturating_add((b - b'0') as usize);
}
b';' => {
if NPARAMS < PARAMS.len() {
PARAMS[NPARAMS] = CUR;
NPARAMS += 1;
}
CUR = 0;
}
_ => {
if NPARAMS < PARAMS.len() {
PARAMS[NPARAMS] = CUR;
NPARAMS += 1;
}
PARSER = Parser::Ground;
csi_final(b);
}
},
}
}
}
fn param(i: usize, default: usize) -> usize {
unsafe {
if i < NPARAMS {
PARAMS[i]
} else {
default
}
}
}
/// Place a printable glyph at the cursor and advance (wrapping/scrolling).
/// `ch` is the character code: ASCII or a Unicode codepoint that the
/// rasteriser can draw (box-drawing / arrows are rendered procedurally).
fn put_printable(ch: u16) {
unsafe {
put_cell(CURSOR_R, CURSOR_C, ch);
CURSOR_C += 1;
if CURSOR_C >= COLS {
CURSOR_C = 0;
newline();
}
}
}
/// Dispatch one character to the terminal: ASCII goes through the byte
/// state machine (control/escape handling), printable non-ASCII goes
/// straight to the glyph path (replaced by '?' when not drawable).
fn write_char(c: char) {
let u = c as u32;
if u < 0x80 {
put_byte(u as u8);
} else if (0x2500..=0x257f).contains(&u) || (0x2190..=0x2193).contains(&u) || u == 0x2014 {
put_printable(c as u16);
} else {
put_byte(b'?');
}
}
fn csi_final(b: u8) {
match b {
// Cursor position (1-based; 0 means 1)
b'H' | b'f' => {
let r = param(0, 1).max(1).saturating_sub(1);
let c = param(1, 1).max(1).saturating_sub(1);
unsafe {
CURSOR_R = r.min(ROWS - 1);
CURSOR_C = c.min(COLS - 1);
}
}
// Cursor up / down / forward / back
b'A' => unsafe { CURSOR_R = CURSOR_R.saturating_sub(param(0, 1).max(1)) },
b'B' => unsafe { CURSOR_R = (CURSOR_R + param(0, 1).max(1)).min(ROWS - 1) },
b'C' => unsafe { CURSOR_C = (CURSOR_C + param(0, 1).max(1)).min(COLS - 1) },
b'D' => unsafe { CURSOR_C = CURSOR_C.saturating_sub(param(0, 1).max(1)) },
// Erase in display: 0 below, 1 above, 2 all
b'J' => match param(0, 0) {
0 => {
erase_eol();
unsafe {
for r in (CURSOR_R + 1)..ROWS {
erase_row(r);
}
}
}
1 => {
unsafe {
for r in 0..CURSOR_R {
erase_row(r);
}
}
erase_bol();
}
_ => erase_all(),
},
// Erase in line: 0 to EOL, 1 from BOL, 2 whole line
b'K' => match param(0, 0) {
1 => erase_bol(),
2 => {
let r = unsafe { CURSOR_R };
erase_row(r);
}
_ => erase_eol(),
},
// SGR — colours / attributes
b'm' => {
let n = unsafe { NPARAMS };
if n == 0 {
apply_sgr(0);
} else {
for i in 0..n {
apply_sgr(unsafe { PARAMS[i] });
}
}
}
// Private mode: 25 = cursor show/hide (h = show, l = hide)
b'l' | b'h' if unsafe { PRIVATE } => {
for i in 0..unsafe { NPARAMS } {
if unsafe { PARAMS[i] } == 25 {
unsafe { CURSOR_VISIBLE = b == b'h' };
}
}
}
_ => {} // unknown / ignored
}
}
/// ANSI SGR colour index (0–7) → VGA palette index. The two orderings
/// differ: ANSI 1=red, 3=yellow, 4=blue, 6=cyan; VGA 1=blue, 3=cyan,
/// 4=red, 6=brown. Terminals translate ANSI→VGA.
const ANSI_TO_VGA: [u8; 8] = [0, 4, 2, 6, 1, 5, 3, 7];
fn apply_sgr(p: usize) {
unsafe {
match p {
0 => {
SGR_FG = 7;
SGR_BG = 0;
}
1 => {
if SGR_FG < 8 {
SGR_FG += 8; // bold ≈ bright
}
}
30..=37 => SGR_FG = ANSI_TO_VGA[p - 30],
40..=47 => SGR_BG = ANSI_TO_VGA[p - 40],
90..=97 => SGR_FG = ANSI_TO_VGA[p - 90] + 8,
100..=107 => SGR_BG = ANSI_TO_VGA[p - 100] + 8,
39 => SGR_FG = 7,
49 => SGR_BG = 0,
_ => {}
}
}
}
// ---------------------------------------------------------------------------
// erase / scroll helpers
// ---------------------------------------------------------------------------
fn erase_eol() {
let r = unsafe { CURSOR_R };
let c = unsafe { CURSOR_C };
for col in c..unsafe { COLS } {
*cell(r, col) = BLANK;
}
}
fn erase_bol() {
let r = unsafe { CURSOR_R };
let c = unsafe { CURSOR_C };
for col in 0..=c {
*cell(r, col) = BLANK;
}
}
fn erase_row(r: usize) {
for col in 0..unsafe { COLS } {
*cell(r, col) = BLANK;
}
}
fn erase_all() {
for r in 0..unsafe { ROWS } {
erase_row(r);
}
}
/// Advance cursor to the next line (col 0), scrolling if at the bottom.
fn newline() {
unsafe {
CURSOR_C = 0;
if CURSOR_R + 1 < ROWS {
CURSOR_R += 1;
} else {
scroll_up();
}
}
}
/// Shift the whole screen up one row: cell grids in memory, pixels on the
/// framebuffer. Only the exposed bottom row gets re-rasterised by `flush`.
fn scroll_up() {
let n = unsafe { ROWS * COLS };
let cols = unsafe { COLS };
cells().copy_within(cols..n, 0);
rendered_cells().copy_within(cols..n, 0);
for c in 0..cols {
cells()[n - cols + c] = BLANK;
rendered_cells()[n - cols + c] = BLANK;
}
gop::shift_up();
}
// ---------------------------------------------------------------------------
// public writing API
// ---------------------------------------------------------------------------
/// Write raw bytes (ANSI-capable). Used by full-screen apps. UTF-8
/// sequences are decoded so Unicode glyphs (box-drawing, arrows) render;
/// undecodable bytes become '?'.
pub fn write_bytes(b: &[u8]) {
let mut i = 0;
while i < b.len() {
let byte = b[i];
if byte < 0x80 {
put_byte(byte);
i += 1;
continue;
}
// Decode the next UTF-8 character starting at i.
match core::str::from_utf8(&b[i..]) {
Ok(s) => {
let c = s.chars().next().unwrap_or('?');
write_char(c);
i += c.len_utf8();
}
Err(e) => {
let valid = e.valid_up_to();
if valid > 0 {
let s = unsafe { core::str::from_utf8_unchecked(&b[i..i + valid]) };
let c = s.chars().next().unwrap_or('?');
write_char(c);
i += c.len_utf8();
} else {
put_byte(b'?');
i += 1;
}
}
}
}
flush();
}
/// Write a UTF-8 string (plain text; Unicode glyphs render, others '?').
pub fn write_str(s: &str) {
for c in s.chars() {
write_char(c);
}
flush();
}
/// Write a single ASCII byte / char.
pub fn put_char(b: u8) {
put_byte(b);
flush();
}
/// Clear the whole screen, reset colours, home the cursor.
pub fn clear_all() {
unsafe {
SGR_FG = 7;
SGR_BG = 0;
erase_all();
CURSOR_R = 0;
CURSOR_C = 0;
}
flush();
}
// ---------------------------------------------------------------------------
// rendering
// ---------------------------------------------------------------------------
/// Blit every cell whose content differs from what the framebuffer shows,
/// then draw the logical cursor (inverse video) on top.
fn flush() {
let rows = unsafe { ROWS };
let cols = unsafe { COLS };
let n = rows * cols;
{
let cells = cells();
let rendered = rendered_cells();
for i in 0..n {
let c = cells[i];
let r = rendered[i];
if c != r {
let row = i / cols;
let col = i % cols;
let fg = PALETTE[c.fg as usize];
let bg = PALETTE[c.bg as usize];
gop::blit_glyph(col, row, c.ch, fg, bg);
rendered[i] = c;
}
}
}
unsafe {
let (lr, lc) = LAST_CURSOR;
let moved = (lr, lc) != (CURSOR_R, CURSOR_C);
// Erase the previous cursor position (restore its normal colours).
if (moved || !CURSOR_VISIBLE) && lr < rows && lc < cols {
let c = cells()[idx(lr, lc)];
let fg = PALETTE[c.fg as usize];
let bg = PALETTE[c.bg as usize];
gop::blit_glyph(lc, lr, c.ch, fg, bg);
}
LAST_CURSOR = (CURSOR_R, CURSOR_C);
// Draw the cursor as an inverse-video cell.
if CURSOR_VISIBLE && CURSOR_R < rows && CURSOR_C < cols {
let c = cells()[idx(CURSOR_R, CURSOR_C)];
let fg = PALETTE[c.fg as usize];
let bg = PALETTE[c.bg as usize];
gop::blit_glyph(CURSOR_C, CURSOR_R, c.ch, bg, fg);
}
}
}
|