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/// GOP framebuffer driver — renders text via a bitmap font.
///
/// Text surface (cursor, scrolling, colours) lives in `crate::vt`; this
/// module is the low-level rasteriser: glyph blits and pixel shifts on the
/// linear framebuffer.
use crate::font;
use crate::uefi::{GraphicsOutputProtocol, PIXEL_BGR, PIXEL_RGB};
use alloc::boxed::Box;
use alloc::vec;
use alloc::vec::Vec;
use core::fmt;
use core::ptr;

/// Framebuffer state captured before ExitBootServices.
pub struct Framebuffer {
    base: *mut u8,
    #[allow(dead_code)]
    width: usize,
    height: usize,
    pitch: usize, // bytes per scan line
    bytes_per_pixel: usize,
    bg: u32, // packed BGRA or RGBA background colour
    bgr: bool,
}

static mut FB: Option<Framebuffer> = None;

/// Software backbuffer: a RAM copy of the whole framebuffer (same pitch
/// layout, u32 pixels).
///
/// Real-hardware GOP framebuffers are typically mapped uncacheable or
/// write-combining (firmware MTRR/PAT), so *reading* them costs a bus
/// round-trip per cache line — a full-screen scroll shift reads ~4-8 MB
/// and crawls.  Rasterisation therefore writes every pixel to the shadow
/// too, and scrolling is a fast cached memcpy inside the shadow followed
/// by a write-only push to the display: the display is never read.
static mut SHADOW: *mut u32 = core::ptr::null_mut();
static mut SHADOW_WORDS: usize = 0;

/// Initialise the framebuffer from GOP. Call *before* ExitBootServices.
pub fn init(gop: &mut GraphicsOutputProtocol) {
    let mode = unsafe { &*gop.mode };
    let info = unsafe { &*mode.info };
    let base = mode.framebuffer_base as *mut u8;
    let width = info.horizontal_resolution as usize;
    let height = info.vertical_resolution as usize;
    let pitch = info.pixels_per_scan_line as usize * 4; // 32-bit pixel
    let bpp = 4;

    // Pick colours based on pixel format
    let (fg, bg) = match info.pixel_format {
        PIXEL_BGR => (0x00_FF_FF_FFu32, 0x00_00_00_00u32), // white fg, black bg
        PIXEL_RGB => (0x00_FF_FF_FFu32, 0x00_00_00_00u32),
        _ => (0x00_FF_FF_FFu32, 0x00_00_00_00u32),
    };
    let bgr = info.pixel_format == PIXEL_BGR;
    let _ = fg;

    let fb = Framebuffer {
        base,
        width,
        height,
        pitch,
        bytes_per_pixel: bpp,
        bg,
        bgr,
    };

    // Allocate the RAM backbuffer before first paint so every write goes
    // to both the display and the shadow.
    let words = (pitch * height) / 4;
    unsafe {
        if words > 0 {
            let v: Vec<u32> = vec![0; words];
            SHADOW = Box::into_raw(v.into_boxed_slice()) as *mut u32;
            SHADOW_WORDS = words;
        }
    }

    fb.clear();

    unsafe {
        FB = Some(fb);
    }
}

// ---------------------------------------------------------------------------
// Public text API — the text surface now lives in `crate::vt`; these wrappers
// keep callers (shell, macros) unchanged.
// ---------------------------------------------------------------------------

/// Draw a character at the current terminal cursor position and advance.
pub fn put_char(c: char) {
    let b = if (c as u32) < 0x100 { c as u8 } else { b'?' };
    crate::vt::put_char(b);
}

/// Write a string to the terminal.
pub fn write_str(s: &str) {
    crate::vt::write_str(s);
}

/// Clear the terminal and home the cursor.
pub fn clear_screen() {
    crate::vt::clear_all();
}

/// (cols, rows) of the text surface, from the current framebuffer mode.
pub fn dims() -> (usize, usize) {
    unsafe {
        match FB.as_ref() {
            Some(f) => (f.width / 8, f.height / 16),
            None => (0, 0),
        }
    }
}

/// Pack an (r, g, b) colour for the framebuffer's pixel format.
pub fn rgb(r: u8, g: u8, b: u8) -> u32 {
    unsafe {
        match FB.as_ref() {
            Some(f) if f.bgr => ((r as u32) << 16) | ((g as u32) << 8) | b as u32,
            _ => ((b as u32) << 16) | ((g as u32) << 8) | r as u32,
        }
    }
}

// ---------------------------------------------------------------------------
// Framebuffer implementation
// ---------------------------------------------------------------------------
impl Framebuffer {
    fn clear(&self) {
        let size = self.pitch * self.height;
        // Fill with background colour (32-bit writes), display + shadow.
        let mut p = self.base;
        let end = unsafe { p.add(size) };
        unsafe {
            while p < end {
                ptr::write_volatile(p as *mut u32, self.bg);
                p = p.add(4);
            }
        }
        if !unsafe { SHADOW.is_null() } {
            for i in 0..unsafe { SHADOW_WORDS } {
                unsafe {
                    *SHADOW.add(i) = self.bg;
                }
            }
        }
    }

    /// Shift the framebuffer content up by `n` text rows (16 pixels each)
    /// and clear the exposed bottom rows.  Called by `vt` when deferred
    /// scrolls are pushed to the display; `n` can batch many scrolls into
    /// one write-only push.
    ///
    /// With the RAM backbuffer, this is a cached shadow memcpy + a
    /// write-only push to the display — the display itself is never read
    /// (reads are uncached on real hardware and dominate the old path).
    pub(crate) fn shift_up_n(&self, n: usize) {
        let n = n.max(1).min(self.height / 16); // sanity
        let row_bytes = self.pitch * 16;
        let total = self.pitch * self.height;
        let row_words = row_bytes / 4;
        let words = total / 4;
        unsafe {
            if SHADOW.is_null() {
                // No shadow (allocation failed): fall back to shifting the
                // display directly.
                ptr::copy(self.base.add(n * row_bytes), self.base, total - n * row_bytes);
                let last_row = self.base.add(total - n * row_bytes);
                for i in 0..(n * row_words) {
                    ptr::write_volatile(last_row.add(i * 4) as *mut u32, self.bg);
                }
                return;
            }
            // Shift the shadow up n rows (cached RAM — fast).
            ptr::copy(SHADOW.add(n * row_words), SHADOW, words - n * row_words);
            // Clear the exposed bottom rows in the shadow.
            for i in (words - n * row_words)..words {
                *SHADOW.add(i) = self.bg;
            }
            // Push the shadow to the display: write-only, no reads.
            // A bulk copy (rep movsb) writes in 64-byte bursts that
            // coalesce well on WC framebuffers — far fewer bus
            // transactions than per-pixel stores.
            ptr::copy_nonoverlapping(SHADOW, self.base as *mut u32, words);
        }
    }
}

/// Blit one glyph cell at (col, row) with explicit fg/bg colours.
/// Procedurally-rendered bitmaps for Unicode glyphs missing from the
/// 256-glyph Latin-1 font: box-drawing (U+2500–U+257F), arrows
/// (U+2190–U+2193) and the em dash (U+2014).  Box drawing is pure
/// geometry, so these are computed, not stored.  Same format as the font:
/// one byte per row, bit 7 = leftmost column.
fn unicode_glyph_bits(ch: u16) -> Option<[u8; 16]> {
    let mut g = [0u8; 16];
    match ch {
        // ─ light horizontal, ━ heavy horizontal
        0x2500 => {
            g[7] = 0xFF;
            g[8] = 0xFF;
        }
        0x2501 => {
            g[7] = 0xFF;
            g[8] = 0xFF;
            g[9] = 0xFF;
        }
        // │ light vertical, ┃ heavy vertical
        0x2502 => {
            for y in 0..16 {
                g[y] = 0x18;
            }
        }
        0x2503 => {
            for y in 0..16 {
                g[y] = 0x3C;
            }
        }
        // corners ┌ ┐ └ ┘
        0x250C => {
            g[7] = 0xF0;
            g[8] = 0xF8;
            for y in 9..16 {
                g[y] = 0x18;
            }
        }
        0x2510 => {
            g[7] = 0x0F;
            g[8] = 0x1F;
            for y in 9..16 {
                g[y] = 0x18;
            }
        }
        0x2514 => {
            for y in 0..7 {
                g[y] = 0x18;
            }
            g[7] = 0xF8;
            g[8] = 0xF0;
        }
        0x2518 => {
            for y in 0..7 {
                g[y] = 0x18;
            }
            g[7] = 0x1F;
            g[8] = 0x0F;
        }
        // T junctions ├ ┤ ┬ ┴ and cross ┼
        0x251C => {
            for y in 0..16 {
                g[y] = 0x18;
            }
            g[7] = 0xF8;
            g[8] = 0xF8;
        }
        0x2524 => {
            for y in 0..16 {
                g[y] = 0x18;
            }
            g[7] = 0x1F;
            g[8] = 0x1F;
        }
        0x252C => {
            g[7] = 0xFF;
            g[8] = 0xFF;
            for y in 9..16 {
                g[y] = 0x18;
            }
        }
        0x2534 => {
            for y in 0..7 {
                g[y] = 0x18;
            }
            g[7] = 0xFF;
            g[8] = 0xFF;
        }
        0x253C => {
            for y in 0..16 {
                g[y] = 0x18;
            }
            g[7] = 0xFF;
            g[8] = 0xFF;
        }
        // ═ double horizontal, ║ double vertical
        0x2550 => {
            g[6] = 0xFF;
            g[9] = 0xFF;
        }
        0x2551 => {
            for y in 0..16 {
                g[y] = 0x24;
            }
        }
        // — em dash
        0x2014 => {
            g[7] = 0xFF;
            g[8] = 0xFF;
        }
        // ← → ↑ ↓
        0x2190 => {
            g[8] = 0xFF;
            g[6] = 0xC0;
            g[7] = 0xC0;
            g[9] = 0xC0;
            g[10] = 0xC0;
        }
        0x2192 => {
            g[8] = 0xFF;
            g[6] = 0x03;
            g[7] = 0x03;
            g[9] = 0x03;
            g[10] = 0x03;
        }
        0x2191 => {
            g[0] = 0x18;
            g[1] = 0x3C;
            g[2] = 0x7E;
            for y in 3..16 {
                g[y] = 0x18;
            }
        }
        0x2193 => {
            for y in 0..13 {
                g[y] = 0x18;
            }
            g[13] = 0x7E;
            g[14] = 0x3C;
            g[15] = 0x18;
        }
        _ => return None,
    }
    Some(g)
}

pub(crate) fn blit_glyph(col: usize, row: usize, ch: u16, fg: (u8, u8, u8), bg: (u8, u8, u8)) {
    if let Some(fb) = unsafe { FB.as_ref() } {
        let glyph = font::GLYPH_8X16;
        let data = if ch < 256 {
            match glyph.get(ch as usize) {
                Some(d) => *d,
                None => return,
            }
        } else if let Some(bits) = unicode_glyph_bits(ch) {
            bits
        } else {
            match glyph.get(32) {
                Some(d) => *d,
                None => return,
            }
        };

        let fg = rgb(fg.0, fg.1, fg.2);
        let bg = rgb(bg.0, bg.1, bg.2);
        let x = col * 8;
        let y = row * 16;

        for cy in 0..16 {
            let row_bits = data[cy];
            for cx in 0..8 {
                let offset = (y + cy) * fb.pitch + (x + cx) * fb.bytes_per_pixel;
                unsafe {
                    let px = if row_bits & (0x80 >> cx) != 0 { fg } else { bg };
                    // Display (volatile; the fb is MMIO-ish) + RAM shadow.
                    ptr::write_volatile(fb.base.add(offset) as *mut u32, px);
                    if !SHADOW.is_null() {
                        *SHADOW.add(offset / 4) = px;
                    }
                }
            }
        }
    }
}

/// Shift the framebuffer content up `n` text rows and clear the exposed
/// bottom rows.  `n` batches deferred scrolls into one push.
pub(crate) fn shift_up_n(n: usize) {
    if let Some(fb) = unsafe { FB.as_ref() } {
        fb.shift_up_n(n);
    }
}

// ---------------------------------------------------------------------------
// fmt::Write wrapper
// ---------------------------------------------------------------------------
pub struct GopWriter;

impl fmt::Write for GopWriter {
    fn write_str(&mut self, s: &str) -> fmt::Result {
        write_str(s);
        Ok(())
    }
}

/// Write a formatted string to the framebuffer.
#[macro_export]
macro_rules! gop_print {
    ($($arg:tt)*) => {{
        use core::fmt::Write;
        let _ = write!(&mut $crate::gop::GopWriter, $($arg)*);
    }};
}

#[macro_export]
macro_rules! gop_println {
    () => { $crate::gop::write_str("\n"); };
    ($($arg:tt)*) => {{
        $crate::gop_print!($($arg)*);
        $crate::gop::write_str("\n");
    }};
}