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| author | salmonik <salmonik@tuta.io> | 2026-07-31 17:55:52 +0200 |
|---|---|---|
| committer | salmonik <salmonik@tuta.io> | 2026-07-31 17:55:52 +0200 |
| commit | 74bc1ce1f0d3783578e89030955319c403db6e72 (patch) | |
| tree | 96ff3988879fad175a51ab035755649fb3c93832 /rsdosedit/src | |
| parent | vt: don't strand stale inverse cursor cells on scroll/clear (diff) | |
| download | rs-dos-74bc1ce1f0d3783578e89030955319c403db6e72.tar.gz rs-dos-74bc1ce1f0d3783578e89030955319c403db6e72.zip | |
gop: RAM backbuffer — scrolling never reads the framebuffer
Real-hardware GOP framebuffers are typically uncacheable or
write-combining (firmware MTRR/PAT), so the scroll shift's full-screen
memcpy *read* ~4-8 MB through uncached memory — a bus round-trip per
cache line. That made scroll printing crawl on real hardware while
plain printing (a few glyph writes) stayed instant.
- gop keeps a RAM shadow copy of the whole framebuffer (same pitch
layout), allocated at init.
- Every raster write (glyph blits, clear) goes to both the display and
the shadow.
- shift_up becomes: cached shadow memcpy up one row + clear exposed
bottom row in the shadow + one write-only push shadow→display via
copy_nonoverlapping (64-byte bursts that coalesce on WC memory) —
the display is never read.
- Fallback to the old direct shift if the shadow allocation is null.
Verified in QEMU: mmap output scrolls ~100 lines with coherent rows
and a clean bottom row, clear wipes the screen, cursor tracks the
prompt, editor paths untouched. Release + dev builds pass.
Diffstat (limited to 'rsdosedit/src')
0 files changed, 0 insertions, 0 deletions
