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authorsalmonik <salmonik@tuta.io>2026-08-02 01:34:58 +0200
committersalmonik <salmonik@tuta.io>2026-08-02 01:35:37 +0200
commit94d40dadeddfb40cd4fd237294037a562405a2c2 (patch)
treed099fa89a248b53eb7c17ca08489d05e3f50fa8f /bins/ls
parentrsnix v0.5.3: fix real-hardware scroll wedge — per-word display push (diff)
downloadrs-dos-94d40dadeddfb40cd4fd237294037a562405a2c2.tar.gz
rs-dos-94d40dadeddfb40cd4fd237294037a562405a2c2.zip
v0.5.4: shadow backbuffer can no longer alias the framebuffer
Real-hardware scroll freeze (no exception, QEMU-clean) — the per-word push (0.5.3) did not fix it, so the wedge is upstream of the push. A QEMU slow-display simulation (new DISPLAY_STALL knob + shell 'stall' command busy-waits per display store, mimicking an uncached real-GPU framebuffer) proved the per-word push and shadow memmove are slow but finite — the shell keeps ticking, scrolls eventually complete. The freeze mechanism QEMU cannot exhibit is the shadow *landing on the framebuffer*: the heap free list spans the fb hole, so the 1.9 MB heap shadow can alias the display on machines where firmware reports the fb as ConventionalMemory — every scroll then becomes an MMIO->MMIO memcpy on an uncached framebuffer, which wedges real hardware (a stall, no fault, hence no dump). Fix: - gop::init_shadow(): allocate the shadow from the fb-aware page allocator (init_page_allocator marks fb pages used per-page), so it can never overlap the display; heap allocation kept only as a fallback with an explicit overlap rejection. Boot log now prints 'gop: shadow @ <addr> ... origin=page-alloc|heap|none'. - Scroll shadow memmove converted to per-word stores (belt and suspenders — immune to any future fb-aliased shadow). - Verified on QEMU: shadow @ 0x100000 vs fb 0x80000000..0x801d5000, overlap=false; all 5 test suites pass; scroll completes even under the stalled-display simulation.
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