From 74d2ada067bd2fd9436710ab7ac260e0eddf1314 Mon Sep 17 00:00:00 2001 From: salmonik Date: Wed, 29 Jul 2026 01:03:24 +0200 Subject: Add per-instance mod management with client-side detection - New mod validation engine (src/mods.rs) with constant-pool class-file scanning: detects server-side content (block, tileentity, command, worldgen) vs client-only API (gui, renderer, forge/client) - 7 client-only mods correctly detected (AppleSkin, CraftingTweaks, Durability101, EnchantmentDescriptions, InventoryHUD, MouseTweaks, TrashSlot); 51 server-capable; 1 unknown - Routes + templating for mod upload (jar/zip), listing, delete, rescan - Multipart upload with 500MB limit (bypasses axum's default 2MB) - Per-instance mod summary card on edit page - Whitelist toggle checkbox on edit page (persisted, drives ENABLE_WHITELIST) - Dynamic Java image tag (java8/java17/java21) based on MC version - Class scan is informational-only; rejection based on metadata side=CLIENT - has_modpack flag cleanup on mod delete - Remove hx-boost from (was corrupting multipart uploads) --- Cargo.toml | 1 + 1 file changed, 1 insertion(+) (limited to 'Cargo.toml') diff --git a/Cargo.toml b/Cargo.toml index 828d45d..c0751fd 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -5,6 +5,7 @@ edition = "2024" [dependencies] axum = { version = "0.8.9", features = ["macros", "multipart"] } +multer = "3.1.0" tokio = { version = "1.52.3", features = ["full"] } askama = "0.16" rusqlite = { version = "0.40.1", features = ["bundled"] } -- cgit v1.2.3