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<title>minecraft-ui/Cargo.toml, branch master</title>
<subtitle>Everyone-is-equal self-hosted UI for minecraft server hosting.
</subtitle>
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<updated>2026-07-28T23:03:24Z</updated>
<entry>
<title>Add per-instance mod management with client-side detection</title>
<updated>2026-07-28T23:03:24Z</updated>
<author>
<name>salmonik</name>
<email>salmonik@tuta.io</email>
</author>
<published>2026-07-28T23:03:24Z</published>
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- New mod validation engine (src/mods.rs) with constant-pool class-file
  scanning: detects server-side content (block, tileentity, command,
  worldgen) vs client-only API (gui, renderer, forge/client)
- 7 client-only mods correctly detected (AppleSkin, CraftingTweaks,
  Durability101, EnchantmentDescriptions, InventoryHUD, MouseTweaks,
  TrashSlot); 51 server-capable; 1 unknown
- Routes + templating for mod upload (jar/zip), listing, delete, rescan
- Multipart upload with 500MB limit (bypasses axum's default 2MB)
- Per-instance mod summary card on edit page
- Whitelist toggle checkbox on edit page (persisted, drives ENABLE_WHITELIST)
- Dynamic Java image tag (java8/java17/java21) based on MC version
- Class scan is informational-only; rejection based on metadata side=CLIENT
- has_modpack flag cleanup on mod delete
- Remove hx-boost from &lt;body&gt; (was corrupting multipart uploads)
</content>
</entry>
<entry>
<title>second stable</title>
<updated>2026-07-12T19:35:25Z</updated>
<author>
<name>salmonik</name>
<email>salmonik@tuta.io</email>
</author>
<published>2026-07-12T19:35:25Z</published>
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</content>
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<entry>
<title>first stable</title>
<updated>2026-07-12T17:38:03Z</updated>
<author>
<name>salmonik</name>
<email>salmonik@tuta.io</email>
</author>
<published>2026-07-12T17:38:03Z</published>
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<content type='text'>
</content>
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<entry>
<title>architecture</title>
<updated>2026-07-12T16:25:06Z</updated>
<author>
<name>salmonik</name>
<email>salmonik@tuta.io</email>
</author>
<published>2026-07-12T16:25:06Z</published>
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