From d74e4900f8247f2fb20ede70bea4c65c12fd0b55 Mon Sep 17 00:00:00 2001 From: salmonik Date: Mon, 26 Oct 2026 16:31:44 +0100 Subject: ESP: generic full-bone skeleton for non-humanoid NPCs (headcrabs, crows, ...) --- src/esp.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/esp.cpp') diff --git a/src/esp.cpp b/src/esp.cpp index b5cb9b0..34a702a 100644 --- a/src/esp.cpp +++ b/src/esp.cpp @@ -298,7 +298,8 @@ static void draw_skeleton(const EspTarget &t) { static int logged = 0; if (core_count > 0 && logged < 4) { logged++; - logf("skeleton: idx=%d bones=%d core=%d", t.idx, n, core_count); + logf("skeleton: idx=%d bones=%d core=%d humanoid=%d", t.idx, n, core_count, + (int)bones_is_humanoid(t.idx)); } if (t.friendly) surf_color(60, 255, 60, 255); -- cgit v1.2.3