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Diffstat (limited to 'CONTEXT.md')
| -rw-r--r-- | CONTEXT.md | 5 |
1 files changed, 5 insertions, 0 deletions
| @@ -307,6 +307,11 @@ vocabulary / decisions. | |||
| 307 | VGUI additive material was invisible on NPCs. | 307 | VGUI additive material was invisible on NPCs. |
| 308 | - Style materials are preloaded from `outer_draw` (throttled) and cached; the | 308 | - Style materials are preloaded from `outer_draw` (throttled) and cached; the |
| 309 | render hook never calls FindMaterial itself. A missing style uses solid. | 309 | render hook never calls FindMaterial itself. A missing style uses solid. |
| 310 | - Viewmodels are collated by the engine as `RENDER_GROUP_VIEW_MODEL_OPAQUE`, | ||
| 311 | so an additive forced material can wash out against a bright sky or wall | ||
| 312 | (and the engine may not treat the draw as translucent). Additive styles on | ||
| 313 | the viewmodel therefore draw a dim opaque solid base first, then the | ||
| 314 | additive pass; the first-person model never disappears. | ||
| 310 | - Feature is off by default. Config sections: `[chams]` (active/bind), | 315 | - Feature is off by default. Config sections: `[chams]` (active/bind), |
| 311 | `[chams_hostile|neutral|friendly]` (`vis`, `vis_mat`, `vis_r/g/b`, `inv`, | 316 | `[chams_hostile|neutral|friendly]` (`vis`, `vis_mat`, `vis_r/g/b`, `inv`, |
| 312 | `inv_mat`, `inv_r/g/b`) and `[chams_vm]` (`on`, `mat`, `r/g/b`). The GUI has | 317 | `inv_mat`, `inv_r/g/b`) and `[chams_vm]` (`on`, `mat`, `r/g/b`). The GUI has |
