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@@ -703,9 +703,12 @@ vocabulary / decisions.
703 buckshot count 30 against a max of 3, permanently hiding rockets). 703 buckshot count 30 against a max of 3, permanently hiding rockets).
704- Chargers and ammo/supply crates are dispensers and are exempt from the 704- Chargers and ammo/supply crates are dispensers and are exempt from the
705 fullness filter. Empty health/suit chargers are still hidden: both 705 fullness filter. Empty health/suit chargers are still hidden: both
706 `CWallHealth` and `CNewRecharge` expose `m_iJuice` (server datamap 706 `CWallHealth` (health brush) and `CNewRecharge` (suit charger) expose
707 `FIELD_INTEGER`, resolved at offset 0x47c in this build), and a value of 0 707 `m_iJuice`, but at different offsets because their bases differ
708 removes the charger tag until it recharges. `-1` (unreadable) fails open. 708 (`CBaseToggle` vs `CBaseAnimating`). `datamap_offsets` collects every match;
709 the suit offset is `m_iMaxJuice - 20` and the health offset is the other
710 `m_iJuice` match (0x47c / 0x3c8 in this build). `server_item_juice` picks
711 by the server class name. 0 removes the tag; -1 (unreadable) fails open.
709- Scans the client entity list every 100 ms and tags health, ammo, armor/suit, 712- Scans the client entity list every 100 ms and tags health, ammo, armor/suit,
710 world weapon pickups, the two supply-crate models and generic items. 713 world weapon pickups, the two supply-crate models and generic items.
711- Each tag is a colored marker with a name and optional distance, filtered by 714- Each tag is a colored marker with a name and optional distance, filtered by