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Diffstat (limited to '')
| -rw-r--r-- | CONTEXT.md | 6 |
1 files changed, 6 insertions, 0 deletions
| @@ -619,6 +619,12 @@ vocabulary / decisions. | |||
| 619 | `CBaseCombatCharacter::m_iAmmo` array) is compared with the `sk_max_*` cvar | 619 | `CBaseCombatCharacter::m_iAmmo` array) is compared with the `sk_max_*` cvar |
| 620 | (stock caps as fallback, e.g. RPG rockets = 3). Full ammo hides the pickup; | 620 | (stock caps as fallback, e.g. RPG rockets = 3). Full ammo hides the pickup; |
| 621 | if either value cannot be read the item stays visible. | 621 | if either value cannot be read the item stays visible. |
| 622 | - The datamap offset for `m_iAmmo`/`m_hMyWeapons` points at the | ||
| 623 | `CNetworkArray` length header; the actual elements start **4 bytes later**. | ||
| 624 | Reading at the raw offset shifted every count by one type (e.g. RPG read the | ||
| 625 | buckshot count 30 against a max of 3, permanently hiding rockets). | ||
| 626 | - Chargers and ammo/supply crates are dispensers and are exempt from the | ||
| 627 | fullness filter. | ||
| 622 | - Scans the client entity list every 100 ms and tags health, ammo, armor/suit, | 628 | - Scans the client entity list every 100 ms and tags health, ammo, armor/suit, |
| 623 | world weapon pickups, the two supply-crate models and generic items. | 629 | world weapon pickups, the two supply-crate models and generic items. |
| 624 | - Each tag is a colored marker with a name and optional distance, filtered by | 630 | - Each tag is a colored marker with a name and optional distance, filtered by |
