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authorsalmonik <salmonik@tuta.io>2026-11-03 23:10:38 +0100
committersalmonik <salmonik@tuta.io>2026-11-03 23:10:38 +0100
commit4dc16adda03b780c3a1f8038e7cbe94f4a61d5f8 (patch)
tree0782ff1e77ebac7cf393f6e8cd1da7047f037a3f /src
parentAI: fix relationship lookup; classify citizen/hacked turrets (diff)
downloadhl2h-4dc16adda03b780c3a1f8038e7cbe94f4a61d5f8.tar.gz
hl2h-4dc16adda03b780c3a1f8038e7cbe94f4a61d5f8.zip
Remove temporary crash-stage markers
Diffstat (limited to '')
-rw-r--r--src/esp.cpp5
-rw-r--r--src/hl2h.cpp6
-rw-r--r--src/menu.cpp15
3 files changed, 0 insertions, 26 deletions
diff --git a/src/esp.cpp b/src/esp.cpp
index 40e00f6..405dea7 100644
--- a/src/esp.cpp
+++ b/src/esp.cpp
@@ -932,11 +932,6 @@ static float vec_dist(const Vector &a, const Vector &b) {
932bool melee_weapon_active(void *local_ent) { 932bool melee_weapon_active(void *local_ent) {
933 if (!local_ent) 933 if (!local_ent)
934 return false; 934 return false;
935 static bool enter_logged = false;
936 if (!enter_logged) {
937 enter_logged = true;
938 logf("melee: enter");
939 }
940 int local = engine_get_local_player(); 935 int local = engine_get_local_player();
941 if (g_iface.engineserver) 936 if (g_iface.engineserver)
942 resolve_server_netvars(); 937 resolve_server_netvars();
diff --git a/src/hl2h.cpp b/src/hl2h.cpp
index 84f9d0d..375cd5a 100644
--- a/src/hl2h.cpp
+++ b/src/hl2h.cpp
@@ -584,7 +584,6 @@ static void do_move(int seq, float frametime) {
584 aimbot_reset_lock(); 584 aimbot_reset_lock();
585 silentaim_reset_lock(); 585 silentaim_reset_lock();
586 fullbright_invalidate(); 586 fullbright_invalidate();
587 logf("do_move: post-local");
588 } 587 }
589 588
590 if (feature_active(FEAT_SPREAD)) { 589 if (feature_active(FEAT_SPREAD)) {
@@ -697,12 +696,7 @@ static void do_move(int seq, float frametime) {
697 if (jumpbug_apply(cmd, localIdx, ent, flags, vel, frametime)) 696 if (jumpbug_apply(cmd, localIdx, ent, flags, vel, frametime))
698 note_modified(cmd, flags, vel); 697 note_modified(cmd, flags, vel);
699 698
700 static bool melee_logged = false;
701 bool melee = feature_active(FEAT_MELEE) && melee_weapon_active(ent); 699 bool melee = feature_active(FEAT_MELEE) && melee_weapon_active(ent);
702 if (!melee_logged) {
703 melee_logged = true;
704 logf("do_move: after melee check (crowbar=%d)", (int)melee);
705 }
706 700
707 if (!feature_active(FEAT_AIMBOT) || !feature_has_bind(FEAT_AIMBOT) || melee) 701 if (!feature_active(FEAT_AIMBOT) || !feature_has_bind(FEAT_AIMBOT) || melee)
708 aimbot_reset_lock(); 702 aimbot_reset_lock();
diff --git a/src/menu.cpp b/src/menu.cpp
index e48fee0..9a249f8 100644
--- a/src/menu.cpp
+++ b/src/menu.cpp
@@ -699,24 +699,9 @@ void fullbright_update() {
699// (see hkdDrawPrintText hook in hl2h.cpp): we wrap our draws in 699// (see hkdDrawPrintText hook in hl2h.cpp): we wrap our draws in
700// PushMakeCurrent/PopMakeCurrent so they are submitted with a clean clip. 700// PushMakeCurrent/PopMakeCurrent so they are submitted with a clean clip.
701void outer_draw() { 701void outer_draw() {
702 static bool outer_enter = false;
703 if (!outer_enter) {
704 outer_enter = true;
705 logf("outer_draw: enter");
706 }
707 poll_keyboard(); 702 poll_keyboard();
708 fullbright_update(); 703 fullbright_update();
709 static bool fb_done = false;
710 if (!fb_done) {
711 fb_done = true;
712 logf("outer_draw: after fullbright");
713 }
714 gui_handle_input(); 704 gui_handle_input();
715 static bool gui_done = false;
716 if (!gui_done) {
717 gui_done = true;
718 logf("outer_draw: after gui input");
719 }
720 // HL2H_DRAW_TEST=1 draws a probe rect without needing the GUI open 705 // HL2H_DRAW_TEST=1 draws a probe rect without needing the GUI open
721 static bool draw_test = getenv("HL2H_DRAW_TEST") != nullptr; 706 static bool draw_test = getenv("HL2H_DRAW_TEST") != nullptr;
722 bool esp_on = feature_active(FEAT_ESP); 707 bool esp_on = feature_active(FEAT_ESP);