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authorsalmonik <salmonik@tuta.io>2026-10-26 17:16:35 +0100
committersalmonik <salmonik@tuta.io>2026-10-26 17:16:35 +0100
commitb37e1f6892895e438aa7974e1144a6269d94e4aa (patch)
tree1baf0285bb7d914a4d257169cf4a2de87a8db04e /src/world.cpp
parentESP: add Show box toggle (diff)
downloadhl2h-b37e1f6892895e438aa7974e1144a6269d94e4aa.tar.gz
hl2h-b37e1f6892895e438aa7974e1144a6269d94e4aa.zip
Aimbot v3: world-only vischeck
- resolve EngineTraceClient003; TraceRay (slot 4) from the eye to the exact selected hitbox/bone point with MASK_VISIBLE - TRACE_WORLD_ONLY filter as requested (static props are not tested, per SDK) - Aimbot -> Vischeck toggle, persisted as vischeck=1; when on, blocked targets are skipped and the next-nearest candidate is tried - target candidates are ranked by angle; on each target the nearest visible selected hitbox point wins
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