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authorsalmonik <salmonik@tuta.io>2026-11-03 23:36:58 +0100
committersalmonik <salmonik@tuta.io>2026-11-03 23:36:58 +0100
commit5ee8eb4a2b96b4a9916f85ddec5b43ae24ca93d1 (patch)
treef618c930aa6bcd51f396598872194943c442b172 /src/vischeck.cpp
parentWorld: add prop tint and fog override (diff)
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AI: treat scripted NPCs as neutral; Lamarr neutral
Read the server m_NPCState and mark NPC_STATE_SCRIPT actors neutral so cutscene NPCs and scripted pets are not aimbot targets and draw in the neutral colour. Add Lamarr (Kleiner's pet headcrab) to the neutral model list as requested. Also log state changes in the NPC debug line and resolve/log m_NPCState in the server datamap summary.
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