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authorsalmonik <salmonik@tuta.io>2026-10-26 16:15:22 +0100
committersalmonik <salmonik@tuta.io>2026-10-26 16:15:22 +0100
commitea163c157bd30e4c54fa917ffe0465f5a6d1c663 (patch)
treeb7466203f533dadb04532df4ff2fade4cd90590b /src/server.cpp
parentBones: refresh snapshots every frame (head marker no longer lags) (diff)
downloadhl2h-ea163c157bd30e4c54fa917ffe0465f5a6d1c663.tar.gz
hl2h-ea163c157bd30e4c54fa917ffe0465f5a6d1c663.zip
ESP: skeleton ESP
- render parent->child bone links from the SetupBones world matrices (ISurface DrawLine, projected once per bone) - menu option "Show skeleton" under ESP, persisted as skeleton=1 - skeletons use the same hostile/friendly/neutral colours as the boxes
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