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| author | salmonik <salmonik@tuta.io> | 2026-11-04 11:32:47 +0100 |
|---|---|---|
| committer | salmonik <salmonik@tuta.io> | 2026-11-04 11:32:47 +0100 |
| commit | 0aaf7b61a5c7bd63cf8cdeef8de76e5a609f4e61 (patch) | |
| tree | c8b88d29d822a472ed5c1de5667c52fe7b945dfc /src/bones.cpp | |
| parent | Diagnose prop tinting: log prop materials and studio draw model names (diff) | |
| download | hl2h-0aaf7b61a5c7bd63cf8cdeef8de76e5a609f4e61.tar.gz hl2h-0aaf7b61a5c7bd63cf8cdeef8de76e5a609f4e61.zip | |
Props: match the studio model name format
studiohdr_t::name is not "models/props/...". In this build it is the short
model name with Windows separators, e.g. "props_junk\wood_crate002a.mdl"
(the models/ prefix is stripped). Normalise the prefix/separators and match
props/, props\ and props_ (excluding the distant props_skybox set), so the
studio hooks actually recognise prop draws.
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions
