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| author | salmonik <salmonik@tuta.io> | 2026-10-26 16:39:11 +0100 |
|---|---|---|
| committer | salmonik <salmonik@tuta.io> | 2026-10-26 16:39:11 +0100 |
| commit | ccdcd4ad0483b98c9c20bd1304ad062ef8af3a4b (patch) | |
| tree | 5a766a3b72ac442a4e7f1537afb07b6cb09e90bd /src/ISURFACE_STATUS.md | |
| parent | ESP: generic full-bone skeleton for non-humanoid NPCs (headcrabs, crows, ...) (diff) | |
| download | hl2h-ccdcd4ad0483b98c9c20bd1304ad062ef8af3a4b.tar.gz hl2h-ccdcd4ad0483b98c9c20bd1304ad062ef8af3a4b.zip | |
Aimbot: head-only nearest-to-crosshair with bounded smoothing
- select the hostile NPC whose (approximate) head is closest in angle to the
crosshair, then refine to its actual head hitbox/bone
- aimbot menu feature (Active + Bind, default Mouse5, rebindable via the
existing bind chooser); config [aimbot] active/bind
- never snap: move at most 5 degrees per tick toward the target, shortest-path
yaw, pitch clamped to +/-89, 0.05 degree deadzone; no overshoot/oscillation
- fixes the usercmd CRC after modifying viewangles
- skip when dead; ignores friendly/neutral entities (crows, citizens, ...)
Diffstat (limited to '')
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