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| author | salmonik <salmonik@tuta.io> | 2026-11-03 23:32:16 +0100 |
|---|---|---|
| committer | salmonik <salmonik@tuta.io> | 2026-11-03 23:32:16 +0100 |
| commit | edba65625dd5823705619a2e682a99d6ad91ae8b (patch) | |
| tree | cae03d46267469d1076937ad22c7b2aec63b068e /play.sh | |
| parent | GUI: add inline colour picker control (diff) | |
| download | hl2h-edba65625dd5823705619a2e682a99d6ad91ae8b.tar.gz hl2h-edba65625dd5823705619a2e682a99d6ad91ae8b.zip | |
World: add prop tint and fog override
- World tint now also colours prop materials (models/props*) with their own
colour, covering static props and prop_physics while leaving NPC, player and
weapon materials untouched.
- New Fog card: fog_override colour/start/end via ClientCmd, optional skybox
fog, and a Remove fog mode. Restores the map fog (fog_override 0) when
disabled and re-applies after level changes.
- Config sections [worldtint] prop/colour keys and [fog].
Diffstat (limited to '')
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