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authorsalmonik <salmonik@tuta.io>2026-10-27 20:15:51 +0100
committersalmonik <salmonik@tuta.io>2026-10-27 20:15:51 +0100
commitba500fef7fbf94725f18541b0e23a45591379dba (patch)
treef1eec8ad34e532fb7bcb9172083c78d96bcdca4f /docs/adr/0001-custom-isurface-gui.md
parentOverlay: keep GUI and toasts drawing if the ESP font fails (diff)
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Fix tooltip truncation; add Stucklaunch assist
Tooltips: text_in() shifted the x position to fit the full string before truncating, which drew the tooltip text outside its box. Truncate to the available width first, then clamp inside the clip. Stucklaunch (Movement): - opt-in feature (Active off by default) with its own bind; - holds jump, alternates +use every 2 ticks to regrab a physics prop, optionally +attack while the gravity gun is active, and air-strafes; - engagement uses m_hGroundEntity (client netvar) latched for ~0.5 s so the prop stays active while airborne; falls back to running whenever active if the netvar is unavailable, with a startup warning to bind it; - does not spawn or place props; the player supplies the prop and initial speed. Config gets [stucklaunch] active/bind/use_spam/gravspam/autostrafe; Reset restores those defaults. CONTEXT documents the assist and its limits.
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