summaryrefslogtreecommitdiffstats
path: root/assets/LiberationSans-Regular.ttf
diff options
context:
space:
mode:
authorsalmonik <salmonik@tuta.io>2026-10-26 17:35:13 +0100
committersalmonik <salmonik@tuta.io>2026-10-26 17:35:13 +0100
commit849d205a3afb553eb49296393fad44671cc03494 (patch)
tree6ae394857d7ba71f8a03e1a9ef7056e9d4557a6c /assets/LiberationSans-Regular.ttf
parentSilent aim: exact usercmd angle + fire, restore rendered view (diff)
downloadhl2h-849d205a3afb553eb49296393fad44671cc03494.tar.gz
hl2h-849d205a3afb553eb49296393fad44671cc03494.zip
Silent aim: restore view at FRAME_RENDER_START; preserve movement
- hook CHLClient::FrameStageNotify (vtable slot 35) and at FRAME_RENDER_START re-apply the player's original view angles after the engine has consumed the aimed usercmd; this fixes the slow pull with high-RPM weapons and the revolver leaving the view on the target - silent aim also rewrites forwardmove/sidemove so the world-space movement wish vector is unchanged by the temporary aim angles
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions