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authorsalmonik <salmonik@tuta.io>2026-11-04 18:43:28 +0100
committersalmonik <salmonik@tuta.io>2026-11-04 18:43:28 +0100
commitd7201a987ba6cc56fda3d3ea69275307385f7c3e (patch)
tree54d5247ac75adc3b9241c323dbc0ca5db5d35c96 /FIX_PLAN.md
parentChams: style flags on the resident debug material (diff)
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Chams: preload style materials outside the model draw
FindMaterial inside DrawModelExecute did not load the style VMTs, so every style fell back to the solid material. Preload the six style materials from outer_draw (throttled) and have the render hook use the cached pointers only. world_find_material now returns only the exact requested material; the caller falls back to the solid style. Add a vgui/white probe and per-style preload logs.
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