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authorsalmonik <salmonik@tuta.io>2026-10-26 20:13:07 +0100
committersalmonik <salmonik@tuta.io>2026-10-26 20:13:07 +0100
commit300e7bc03b80dd4bac61330817bf6d9f04d4231b (patch)
tree7c35877edc58dae47045c33f8e1ff39182ab67cf
parentFonts: bundle Liberation Sans and register it with fontconfig (diff)
downloadhl2h-300e7bc03b80dd4bac61330817bf6d9f04d4231b.tar.gz
hl2h-300e7bc03b80dd4bac61330817bf6d9f04d4231b.zip
Use one float-precision PI constant
- move PI_F into hl2h.h as constexpr 3.14159265f and remove the duplicated long-double-style literals from hl2h.cpp/esp.cpp - extra digits are compile-time only; float operations cost the same
Diffstat (limited to '')
-rw-r--r--src/esp.cpp2
-rw-r--r--src/hl2h.cpp2
-rw-r--r--src/hl2h.h5
3 files changed, 5 insertions, 4 deletions
diff --git a/src/esp.cpp b/src/esp.cpp
index cd0ff36..7583f26 100644
--- a/src/esp.cpp
+++ b/src/esp.cpp
@@ -6,8 +6,6 @@
6#include <cstdlib> 6#include <cstdlib>
7#include <ctime> 7#include <ctime>
8 8
9static constexpr float PI_F = 3.14159265358979323846f;
10
11// ISurface slots (binary = SDK header + 4, disassembly-confirmed) 9// ISurface slots (binary = SDK header + 4, disassembly-confirmed)
12enum SurfSlot { 10enum SurfSlot {
13 SURF_DrawSetColor = 10, SURF_FilledRect = 12, SURF_OutlinedRect = 14, 11 SURF_DrawSetColor = 10, SURF_FilledRect = 12, SURF_OutlinedRect = 14,
diff --git a/src/hl2h.cpp b/src/hl2h.cpp
index f3aa26f..a49acc2 100644
--- a/src/hl2h.cpp
+++ b/src/hl2h.cpp
@@ -39,8 +39,6 @@ Vector g_cam_view{0, 0, 0};
39// vector math 39// vector math
40// --------------------------------------------------------------------------- 40// ---------------------------------------------------------------------------
41 41
42static constexpr float PI_F = 3.14159265358979323846f;
43
44QAngle vector_angles(const Vector &forward) { 42QAngle vector_angles(const Vector &forward) {
45 QAngle a{}; 43 QAngle a{};
46 a.z = 0; 44 a.z = 0;
diff --git a/src/hl2h.h b/src/hl2h.h
index 37c849f..b86fe84 100644
--- a/src/hl2h.h
+++ b/src/hl2h.h
@@ -11,6 +11,11 @@
11#include <pthread.h> 11#include <pthread.h>
12#include <unistd.h> 12#include <unistd.h>
13 13
14// Shared float-precision constant. More digits than a float can hold are
15// rounded at compile time and have no runtime cost; a coarse value would only
16// hurt angular accuracy, never performance.
17constexpr float PI_F = 3.14159265f;
18
14// --------------------------------------------------------------------------- 19// ---------------------------------------------------------------------------
15// logging 20// logging
16// --------------------------------------------------------------------------- 21// ---------------------------------------------------------------------------