From 31661b25d35e8f2b72b2151585b00a5af74e7ec2 Mon Sep 17 00:00:00 2001 From: salmonik Date: Sat, 11 Jul 2026 16:05:53 +0200 Subject: fix shifting maze sanity thresholds: only triggers at <60% --- src/game.rs | 1 - 1 file changed, 1 deletion(-) (limited to 'src/game.rs') diff --git a/src/game.rs b/src/game.rs index 1cc12f2..cec85a2 100644 --- a/src/game.rs +++ b/src/game.rs @@ -1734,7 +1734,6 @@ impl Game { } // Chance based on sanity. let chance = match self.sanity { - 60..=79 => 0.05, 40..=59 => 0.05, 20..=39 => 0.10, _ if self.sanity < 20 => 0.15, -- cgit v1.2.3